Design at Azon Labs isn't a finishing step — it's where a lot of the hard thinking happens. We work on products where the right interface can genuinely change how useful a system is, and where a bad one can undermine otherwise solid engineering. We're looking for a designer who takes both sides of that seriously: the craft of making something visually excellent, and the rigour of making sure what you're designing actually solves the right problem. This role spans client work — designing applications and platforms for Azon Labs clients — as well as internal products, including our own website and marketing assets. You'll work closely with engineers, which means understanding how your designs actually get built, and you'll often be the person in the room asking whether the thing being built is the right thing to build at all.
What you'll do
- Lead the design process on client and internal projects from initial discovery through to shipped product — including research, information architecture, wireframing, and high-fidelity UI design
- Facilitate user research activities — interviews, usability testing, and heuristic reviews — and synthesise findings into design decisions that can be clearly justified
- Build and maintain design systems in Figma that are actually used by engineers, not just theoretically comprehensive but practically adopted
- Work directly with engineers during implementation to answer questions, review builds against designs, and make pragmatic decisions about what changes are acceptable
- Contribute to the visual design of Azon Labs' own brand and marketing presence, including the website, proposal templates, and presentation materials
- Push back when requirements are unclear, when a design is being built to the wrong spec, or when something that looked good in a prototype doesn't hold up under real-world usage conditions
- Develop a point of view on what good looks like in the product categories we work in — enterprise dashboards, AI-powered tools, workflow automation interfaces — and bring that perspective to every project
What we're looking for
- Three or more years of product design experience, with a portfolio that demonstrates real projects shipped to real users — not just concept work or academic exercises
- High proficiency in Figma, including components, variants, auto-layout, and maintaining design systems that a team of engineers can actually consume
- Experience doing user research, not just stating that you do — this means actually having facilitated interviews, synthesised findings, and made design decisions based on what you learned
- A strong visual sensibility — you have opinions about typography, colour, and spacing, and you're able to articulate why something looks right or wrong
- Enough technical understanding to have honest conversations with engineers about what's easy, what's hard, and where a design compromise would be worth making
- Experience designing complex B2B interfaces — dashboards, data-heavy screens, multi-step workflows — is a significant advantage over a consumer app background
- Comfortable with ambiguity and changing requirements, and able to deliver at a quality level that reflects well on the company even when the timeline is short